Tint Tactics
Goal:
Win by the selected win condition.
Move like chess. No check rules.
Your
destination square
becomes your color (overwrites the opponent’s mark).
If you capture an enemy piece, it
respawns as the same type
on a random empty square. Respawning does
not
claim the square.
Fair respawn:
prefers squares where the respawned piece has
no immediate captures
and is
not attacked
, if possible.
Fair start:
initial positions are generated so
no immediate captures
are possible for either side.
Vs Bot:
your color and the starting side are randomized (shown below).
Mode:
Vs Bot
2 Players
You:
Bot:
Win:
Most territory after turns
Complete a row or column
Piece set:
Turn:
Turns left:
20
Blue
territory:
0
Red
territory:
0
Board:
6×6
7×7
8×8
9×9
Turns/side:
10
15
20
25
30
New Game
Blue-owned squares
Red-owned squares
Click a piece, then a highlighted destination.
Game Over
DRAW
Blue territory
0
Red territory
0
Win condition
—
Piece set
—
Mode
—
Close
Play again