A small collection of experimental puzzle games. Simple rules, different ways of thinking.
A colored variation of XOR Stamps using CMY bit-flips. Overlaps cancel per channel; mixing emerges from parity.
PlayMatch a target field on a circular hex board by placing a limited number of emitters. Rings add up by hex-distance.
PlayA fast, tactical brawl on a hex grid. Move, clash, and survive with RPS/RPSLS rules.
PlayClear tangled arrow paths by tapping only the pieces that have an open lane to the edge. Mobile-first, with a replica-inspired app shell.
PlayPlace emitters on a walled grid. Light decays by distance and adds up. Match every target value exactly.
PlayA logic grid where each edge declares who wins. Fill every cell with Rock, Paper, or Scissors.
PlayA thermodynamics thought experiment turned into a timing game. Open brief “windows” in a wall to separate two particle colors.
PlayA duel variant inspired by 9×9 clearing puzzles. Clear rows, columns, and 3×3 blocks for points.
PlayTwo players paint the board with polyominoes from a shared pool. Overwrite opponents, aim for maximum coverage.
PlayA proximity-based puzzle: local choices ripple outward. The rule is simple; the edge cases are not.
PlayMove like a chess queen and stay alive. Every move changes what remains possible.
PlayReplay difficult moments and explore how situations might unfold differently. A rehearsal game about power, agency, and pause.
PlayPilot an astronaut through a rightward drift. Dodge black holes that bend and stretch you apart.
PlayA strategy puzzle about color, contrast, and local interactions. What looks similar may not behave the same.
Play